Fyona

Human Duelist

Characteristics
STR 13 0
INT 16 +2
WIS 12 0
DEX 18 -4
CON 15 +1
CHA 17 +3

Combat Stats
Hit Points 98
Armor Class 1 (-4 vs. HTH attacks)
Level 13 Duelist
XPs 1,600,001
Next Level 1,920,001

Special Abilities
Duelist Abilities
*Only surprised on 1 in 6

*+10 morale bonus to  associates who know that he is a duelist when in HTH combat with humanoids of size S or M.

*Parrying the death blow: If hit by a HTH weapon blow that would take him to 0 HP or lower, he gets a save vs. death magic. A successful save indicates no damage.  On the second such death blow within the same melee, the save only indicates half damage from blow.  It cannot be attempted a third time within the same melee.  Any healing that takes place during the melee basically allows this ability to be used as if it were the first time again.

* Two weapon combat : 1 less pt. off in penalties for off hand weapon swings in two weapon combat.

*Resistance to Fear: +2 saving throw vs. all fear based attacks

*Identify magical weapon properties:  65% (10th level and above. 5% chance per level of identifying magical properties of weapons usable by duelists. ) One attempt/level

Weapon Skills
*Attacks 2:1
*AC bonus( vs. HTH weapons): +5
*Combat Bonus:
(to hit/dam. vs. HTH weapon): +3
(vs. same weapon) +5
Fighter subclass Bonus(from Houserules): +3 damage (+1 damage/4 levels)

Equipment

Rapier (d8)
Main Gauche (d6)
Chain Mail Armor (base ac=5)
Throwing Knives(d4)
Whip(d2)
Standard Pack

Magic Items

Cloak of Phasing
Pearl of Sirens

Story Elements

 

Combat Summary

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