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Julia awakens on the floor of her apartment to the
blairing sound of her alarm. Her whole body ached from the awkward position in which she slept. Her force field might protect her from physical blows, but it did nothing to prevent her from discontorting herself. Crawling over to her still made bed and nightstand, she smashed the alarm with a hand sheathed in blue energy. She sat there for five minutes reveling in the silence before standing up. She disrobed from her uniform, which she was still wearing from the day before. Filling the tub with water, she sat down in the warm water. She missed taking showers, but although her forcefield was permeable to water, it still managed to deflect it when traveling at her at high velocities. For now, she was content to just lie there. Closing her eyes, she fell asleep. When she awoke, she immediately realized that she was late. She hastily dryed herself as best she could through her force field and carefully styled her hair using nothing but her fingers. She donned her custom made uniform made of special fibers that allowed it to pass through her force field as easily as the air she breathed. She grabed a protein shake from the fridge, and flew to the rendeavous as fast as she could. She only arrived fifteen minutes late. The members of SoF show up at the back security gates at the designated time. They are greeted by Jeremiah Stonecutter, a hulking black man with a no nonsense manner. After verifying everyone's identicards he says, "I'm chief of security at this gig. It's a high profile event with lots of celebrities and rock stars to raise money for the families of the WTC tragedy. Security is extremely tight, but there have naturally been some apprehension by all involved. You are all to serve as backup in the event that something occurs beyond the means of conventional security to handle. You are to stay out of sight in the backstage area at all times, unless we need you. Is that clear? Good. " Stonecutter passes out headsets to everyone. "These are our security commlinks. maintain radio silence unless absolutely necessry. Now come with me." He leads all of them into the backstage area of the production. Technicians are hurridly running about trying to get everything ready for the show. "From here you'll be able to keep an eye on the stage, as well as the front section of the crowd. We will have additional security protecting the stars, as well as keeping an eye on the crowd and the perimeter. Basically what I'm telling you is to stay out of our way. It wasn't my idea to have you here, but the mayor thought it would be a good idea to have some metahuman backup just in case. " With that he turns and leaves. [For those not in the know...The WTC terrorists are rumoured to have been metahumans, thus fanning the flames of anti-meta sentiment. ] "Nice guy," Verve says sarcastically. With very little to do, the team mills about backstage and tries to stay out of the way of the stagehands as they set everything up. The show begins a few hours later without any hitches. It is a sold out show. there are thousands of people in the crowd and everyone seems to be enjoying the show. There are hundreds of big name celebrities and stars there who pull out all of the stops in their performances. It lasts for three hours, then at the end Mayor Guiliani takes the stage. He delivers a speech to the crowd and asks all of the firemen, police, and superheroes who helped out after the tragedy to please stand up. The first five rows of people all stand. These seats had been specially reseved for them. The crowd gives them all a standing ovation and applauds so loud it is deafening. After several minutes of non-stop applause, everyone eventually returns to their seats. This is when the unthinkable happens. All of the superheroes being honored, suddenly begin attacking the police and fireman they are situated among. Americana judo throws one fireman into another... Shockwave slams his fist into the ground, sending civil servants flying in all directions... The Huntress fires off two tear gas bolts into the crowd from her handheld crossbows... Samson hurls two policeman at the mayor, slammimg him to the ground... Dynamo begins hurling lightning at the crowd... Paladin slams the exit doors shut with telikinetic force... Needless to say, the crowd goes into a panic. The SoF team hears Stonecutter come over the comm-link "STOP THOSE SUPER-FREAKS! NOW!" [Here is common knowledge about the heroes: Americana: great niece of the Unknown Soldier, resides in Boston. Pinnacle of human perfection. Accomplished martial artist and uses stun discs as missile weaopons Shockwave: Former Guardian. Your basic brick. Known for the Shockwave special, which he just demonstrated. He is also a wrestler in the MWF (Meta Wrestling Federation). "Can you smell what the Shock is cookin'?" The Huntress (II): Daughter of Dynamo and the Huntress (I). Former leader of the Teen Force. Re-established the "New" Gaurdians (who are still MIA) with the help of the Unknown Soldier. Accomplished archer and martial artist. Uses trick bolts. Samson: (formerly Kid Samson) former member of the Teen Force. Yet another brick. No, his long hair doesn't give him his strength. Dynamo: father of the Huntress (II). One of the founding members of the original Guardians. Electrical powers. He has been in retirement for years but came out to help after the tragedy. Paladin: One of the original Guardians. Wears armor that enhances the wearers latent psionic abilities. powerful telekinetic. Retired. Zena, who has spent the last three hours pouting because she wasn't allowed to bring her animals to this assignment, suddenly speaks up at the ruckus starting amongst the super-powered guests. "You Americans have a strange idea of entertainment." She crosses her arms, still not realizing that the brawl isn't part of the show. Master Menagero places his face in his hands, aware that his worst nightmare has come true. Yet, he finds this far more than coincidental. Addedly, having studied paranormals extensively, from their DNA to their psychological profiles, the chance possibility that these renowned heroes would go renegade at such an honorific event would be nearly impossible to calculate. Shoving his personal concerns aside, Menagero bolts toward Verve and Blitz. "Protect the innocents! Blitz, I hate to be so pushy but you must do a speedy recon of the immediate vicinity for any psionic manipulators!" Sliding as close to Verve as possible, Menagero swipes a pad and pencil from the meta-artist's art pack. "I hope your powers work the way they say they do, young man!" OOc: Utilizing "Cunning Scheme" dramatic event Delving into his past memory, Master Menagero begins to sketch out the DNA-tracking Quasi-Accelerated Mento-Detecto Nth Transistor Node Battery-Charged Hand Held originally designed in schematic #P-346 of his first successful prototype invention, an early development that enabled him to track psionics with his meta-human detector. Using artistic liberty, the nerdy, sweat-drenched scientist added an Attachable Battery Amplifier Unit made of Non-Conductive materials that could augment the scanning capability of his Hand Held tractor ten fold, a previously impossible feat for the lack of a truly resistant non-conductive amplification material that would not interrupt the multiphasic energy flow through the electromagnetic connectors. Activating Verve's powers, Menagero crossed his fingers and hoped to have contributed to this battle before it got any worse. Julia looked up when the comm-link sprang to life. It wasn't fair. Why should she be forced to sit in boredom back stage while the party of the century took place just ten feet away. At least now she would not have to wait any longer. Kinetica was ready for action. Without hesitation, she flung herself at Shockwave. She had no idea just how much punishment her forcefield could take, nor did she care. Afterall, all she had to lose was her life. "Those...maniacs. How could they...attack those brave...rescue workers? This...can't be allowed to continue." Says the Captain as teleports down into the brawl. Frank sees the super heroes attack those around them. Realizing this is not part of the show, he runs toward the battle, scanning up and down the EM spectrum (all frequencies, below radio to x-ray) for any kind of transmissions that are directed to or from the hopefully mind controlled heroes. He is also on the lookout for anything that might do the same to him. Frank's computer core places the now familiar targeting grid before Frank's vision, analyzing the movements of the combatants. The core informs Frank subconsciously of its estimations, hinting to him what a target's next move will be or opportunities for Frank to attack. [If Frank can see any signals passing to or from the heroes, he informs the other SoF people via commlink. If he sees a source for such emanations, like a transmitter or a person, he goes straight for it and blasts it with his laser as soon as possible. If none of this, then he leaps on top of Paladin. Frank intends to land on top of him with both feet and take him out hard.] Blitz immediately shrinks into action, kicking in his ionically-powered hyperspeed. Apparently on the same wavelength as some of his teammates, he assesses that there must be a reasonable explanation for this deviant behavior from the city's protectors. He takes a quick run around the auditorium searching for anything out of place, especially a mental control type thingy or personage. He also investigates the stage area thinking that a roadie - mayhap the evil scourge Mento-Grip, the man responsible for most of the empty-eyed hollow acting plaguing Hollywood today - could have hidden a device during the preshow work. If he finds something, he'll report it over the commlink and move in to eliminate it. [If he doesn't discover anything, then he will return to the stage area for a contingent powerslam attack on Dynamo. If this occurs...] Blitz races for Dynamo and attempts to slam into him at hyperspeed, leaping into the air a few yards away to hit him in the chest like a stinger missile. Dynamo may have time to notice the happy faces carved on the soles of Blitz's boots before the wind in his lungs departs for Tokyo. Seeing the other members of her new 'tribe' moving towards the crowd, Zena suddenly realizes that this isn't part of the show after all. She hurriedly rushes towards the battle, unlossing her chakram along the way. She gets just outside of the hand to hand range and flicks her wrist. Her chakram speeds from her hand towards the head of Dynamo. [Okay, All-Out Attack, so no dodge. I am hoping for a ricochet maneuver for my next actions,. Basically I'd be aiming it to ricochet off of Dynamo, then towards Samson and then to Shockwave, then returning to myself. All-Out Attack every round (you did say plan for three moves ahead right?), basically she feels safe outside of the hand to hand combat at the moment. Shes not used to fighting people with ranged powers and won't be looking out for attacks like that due to her Naive hindrance] |
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From: Keith Harper <maxxlingo@mac.com>
Date: Wed Oct 31, 2001 2:24am Subject: [Fwd: [Meta_Earth] Recap: Turn 2.2] |
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To: Meta Earth Meta_Earth@yahoogroups.com Master Menagero finishes the schematic drawing in Verve's sketchbook. A split second later the image fades from the paper and reappears next to Menagero as a physical object, though it looks as if it is an animated drawing--all squiggly lines and smudge marks [Remember the A-Ha video for "Take on Me". If so, that is what it looks like]. His psionic detecto device registers a powerful psionic presence near the back of the auditorium. Verve snatche sback his sketchbook with an admonishing look on his face and beginds drawing something in it. Master Menagero informs his team-mates of his discovery over the comm-link and begins heading in the direction of the psionic signal in the hopes of duplicating the psionic's power and using it to telepathically jam his powers. As he starts out he can tell that it is going a long time to get to the psionic. he had thousands of people to wade through. All of them in a panic. "My god, this crowd is impossible." Menagero is beginning to be overwhelmed by the crowd. Via the commlink, he yells to Kinetica and the Captain, "You two have transport powers that can expedite your arrival to the area wherein the psionic manipulator lies! Get there asap!" When the Captain gets a visual on Menagero, Menagero will toss his tracking device to Captain and say, "Here. You probably can understand this technology, Captain. In addition," obviously lying, "I believe the perpatrator to be some sort of Romulan! But, don't you worry about these females you are about to spar with. I'll (gulp) handle them." Menagero will rush past Captain to take on the two females, Americana and Huntress, with (hopefully) a surprise attack [charge]. He informs Roughneck, "Try and swap Kinetica's sparring partner while she bolts for the psionic manipulator." OOC: Whatever powers I absorb while charging the females will be used in the most logical way to knock them down. Otherwise, I just tackle 'em. The Captain appears next to Americana and the Huntress who are still busy attacking the fireman and policeman. They are so focused on their attacks that they do not even notice his appearnce. The Captain will take the tracking device when tossed to him, but warns Menagero, "I'm a Captain not an Enginer!" The Captain will then teleport to the back of the auditorium (after a short disapointed look at the women he won't get to...fight) and attempt to figure out the tracking device to find the exact location of the psionic manipulators. While doing so he will say, "I didn't think any Romulans had made contact with Earth in this century. Prehappes they are time travelers? I wonder are these 22nd, 23rd or 24th Century Romulans?" [If something unfortold happens, say I'm attack by an enemy or the tracker is dropped I will take the logical steps, i.e. dodge or pick up the tracker or whatever, if the psionic manipulators are immediatly obvious when I get there I'll prepare to attack them on my next turn.] Kinetica slams into Shockwave with everything she's got, and it feels like hitting a brick wall. The burly crimefighter/wrestler hadn't even budged. Her attack does howevr draw his attention. He slams his huge meaty hands square into her face, but her forcefiel s absorbs the impact and glows a bit brighter as the kinetic energy is shunted to the field that permanently surrounds her. It appears to be a stalemate. Kinetica concentrates on strengthening her field around her fists and attempts to punch Shockwave again. OOC: Force Shapes Kinetica will keep trying this till she either hits or is hit. If she takes him down, she will turn to Sampson or whoever is the most intimdating hero-pawn still standing. Roughneck, after hearing Master Menagero's announcement about the psionic presence in the crowd begins scanning in that direction. He detects a scrambled radio waves in that vicinity that are quite different than the ones being utilized by the security teams in place throughot the Garden. He immediately begins running in that direction, but like Master Menagero finds the crowd a formidable obstacle. Frank hears Menagero's statements, and also sees Kinetica continue her attack on the Pot-bellied MWF wrestler. (Frank had seen Shockwave on the cover of a magazine the other day, brandishing his middle finger at the camera after a particularly bloody match with the meta wrestler StompGut. He looked tough, but Kinetica seemed to be doing fine.) Unable to get through the crowd, but clearly seeing the source of the mind control, Frank tries to aim with his laser. Panicked civilians are milling around, interfering with his line of fire. He doesn't want to fire, for fear of hitting a civilian. However, Frank finds his hand raising and taking final aim, and he "feels" the computer core measuring his chances of hitting his target without hitting any civilians. To his horror, the core concludes that the laser's maximum intensity must be used, so that any intervening people will be easily pierced by the laser. Shaking his head, Frank causes the core to abort its attack. What he needs is a better vantage point. Seeing the scaffolding next to the stage, Frank leaps up onto it, high enough that he will have a clearer shot at the source of the mind control. Hanging on by one hand, Frank now has a clear shot. He takes aim and fires a single invisible pulse at his target. Blitz, who is searching the crowd at hyper speed , hears Menagero's announcement also. He quickly kicks it into overdrive and arrives in the area Menagero indicated. What to look for? There were so many people it is hard to make out anything in the near darkness of the auditorium. People are screaming. Getting pushed and trampled against the exit doors, which are being held shut by Paladin's telekinis powers. Blitz himself was now in danger of being trampled by the mob, especially at his size. "Man, if I don't do something quick, this crowd will be scraping me off its shoes. The chaos in this arena is boiling like a pressure cooker - and it needs a relief valve! Looks like I'm in for a Wild Ride" [Using the Wild Ride Dramatic Event] Blitz's plan is to live up to his namesake and make his way to the nearest set of exit doors. When he finds or makes an opening in the crowd, he puts on the 'blitz' and Power Slams the door at full speed, *Pushing* himself beyond his limits. Upon hitting the doors, he will attempt to bounce off of them, leaping upward and backward, propelling himself toward a clear spot or, preferably, a higher vantage point, such as an overhead rafter. Obviously, he'll have to hit the doors pretty hard to be able burst the field AND still bounce off of them. His plan is two-fold: get out of the Trample Zone and open the doors. He will push his action if necessary to hit the doors hard enough to burst the telekinetic field. He recognizes that he could fail in both objectives, but in the heat of the moment, it seems like his best option. If he does not create an opening, then he focuses on getting out of harm's way. vroom.... Zena lets her Chakram fly and strikes Dynamo in the temple. The aging crimefighter lets out a moan as he falls into unconsciousness. The pefectly aimed weapom richochets off of Dyanamo's head in the direction of Samson. To unsubscribe from this group, send an email to: Meta_Earth-unsubscribe@yahoogroups.com Shortcut URL to this page:http://www.yahoogroups.com/group/Meta_Earth Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ |
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From: Keith Harper <maxxlingo@mac.com>
Date: Wed Oct 31, 2001 2:24am Subject: [Fwd: [Meta_Earth] Recap: Turn 2.2] |
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To: Meta Earth Meta_Earth@yahoogroups.com Master Menagero finishes the schematic drawing in Verve's sketchbook. A split second later the image fades from the paper and reappears next to Menagero as a physical object, though it looks as if it is an animated drawing--all squiggly lines and smudge marks [Remember the A-Ha video for "Take on Me". If so, that is what it looks like]. His psionic detecto device registers a powerful psionic presence near the back of the auditorium. Verve snatche sback his sketchbook with an admonishing look on his face and beginds drawing something in it. Master Menagero informs his team-mates of his discovery over the comm-link and begins heading in the direction of the psionic signal in the hopes of duplicating the psionic's power and using it to telepathically jam his powers. As he starts out he can tell that it is going a long time to get to the psionic. he had thousands of people to wade through. All of them in a panic. "My god, this crowd is impossible." Menagero is beginning to be overwhelmed by the crowd. Via the commlink, he yells to Kinetica and the Captain, "You two have transport powers that can expedite your arrival to the area wherein the psionic manipulator lies! Get there asap!" When the Captain gets a visual on Menagero, Menagero will toss his tracking device to Captain and say, "Here. You probably can understand this technology, Captain. In addition," obviously lying, "I believe the perpatrator to be some sort of Romulan! But, don't you worry about these females you are about to spar with. I'll (gulp) handle them." Menagero will rush past Captain to take on the two females, Americana and Huntress, with (hopefully) a surprise attack [charge]. He informs Roughneck, "Try and swap Kinetica's sparring partner while she bolts for the psionic manipulator." OOC: Whatever powers I absorb while charging the females will be used in the most logical way to knock them down. Otherwise, I just tackle 'em. The Captain appears next to Americana and the Huntress who are still busy attacking the fireman and policeman. They are so focused on their attacks that they do not even notice his appearnce. The Captain will take the tracking device when tossed to him, but warns Menagero, "I'm a Captain not an Enginer!" The Captain will then teleport to the back of the auditorium (after a short disapointed look at the women he won't get to...fight) and attempt to figure out the tracking device to find the exact location of the psionic manipulators. While doing so he will say, "I didn't think any Romulans had made contact with Earth in this century. Prehappes they are time travelers? I wonder are these 22nd, 23rd or 24th Century Romulans?" [If something unfortold happens, say I'm attack by an enemy or the tracker is dropped I will take the logical steps, i.e. dodge or pick up the tracker or whatever, if the psionic manipulators are immediatly obvious when I get there I'll prepare to attack them on my next turn.] Kinetica slams into Shockwave with everything she's got, and it feels like hitting a brick wall. The burly crimefighter/wrestler hadn't even budged. Her attack does howevr draw his attention. He slams his huge meaty hands square into her face, but her forcefiel s absorbs the impact and glows a bit brighter as the kinetic energy is shunted to the field that permanently surrounds her. It appears to be a stalemate. Kinetica concentrates on strengthening her field around her fists and attempts to punch Shockwave again. OOC: Force Shapes Kinetica will keep trying this till she either hits or is hit. If she takes him down, she will turn to Sampson or whoever is the most intimdating hero-pawn still standing. Roughneck, after hearing Master Menagero's announcement about the psionic presence in the crowd begins scanning in that direction. He detects a scrambled radio waves in that vicinity that are quite different than the ones being utilized by the security teams in place throughot the Garden. He immediately begins running in that direction, but like Master Menagero finds the crowd a formidable obstacle. Frank hears Menagero's statements, and also sees Kinetica continue her attack on the Pot-bellied MWF wrestler. (Frank had seen Shockwave on the cover of a magazine the other day, brandishing his middle finger at the camera after a particularly bloody match with the meta wrestler StompGut. He looked tough, but Kinetica seemed to be doing fine.) Unable to get through the crowd, but clearly seeing the source of the mind control, Frank tries to aim with his laser. Panicked civilians are milling around, interfering with his line of fire. He doesn't want to fire, for fear of hitting a civilian. However, Frank finds his hand raising and taking final aim, and he "feels" the computer core measuring his chances of hitting his target without hitting any civilians. To his horror, the core concludes that the laser's maximum intensity must be used, so that any intervening people will be easily pierced by the laser. Shaking his head, Frank causes the core to abort its attack. What he needs is a better vantage point. Seeing the scaffolding next to the stage, Frank leaps up onto it, high enough that he will have a clearer shot at the source of the mind control. Hanging on by one hand, Frank now has a clear shot. He takes aim and fires a single invisible pulse at his target. Blitz, who is searching the crowd at hyper speed , hears Menagero's announcement also. He quickly kicks it into overdrive and arrives in the area Menagero indicated. What to look for? There were so many people it is hard to make out anything in the near darkness of the auditorium. People are screaming. Getting pushed and trampled against the exit doors, which are being held shut by Paladin's telekinis powers. Blitz himself was now in danger of being trampled by the mob, especially at his size. "Man, if I don't do something quick, this crowd will be scraping me off its shoes. The chaos in this arena is boiling like a pressure cooker - and it needs a relief valve! Looks like I'm in for a Wild Ride" [Using the Wild Ride Dramatic Event] Blitz's plan is to live up to his namesake and make his way to the nearest set of exit doors. When he finds or makes an opening in the crowd, he puts on the 'blitz' and Power Slams the door at full speed, *Pushing* himself beyond his limits. Upon hitting the doors, he will attempt to bounce off of them, leaping upward and backward, propelling himself toward a clear spot or, preferably, a higher vantage point, such as an overhead rafter. Obviously, he'll have to hit the doors pretty hard to be able burst the field AND still bounce off of them. His plan is two-fold: get out of the Trample Zone and open the doors. He will push his action if necessary to hit the doors hard enough to burst the telekinetic field. He recognizes that he could fail in both objectives, but in the heat of the moment, it seems like his best option. If he does not create an opening, then he focuses on getting out of harm's way. vroom.... Zena lets her Chakram fly and strikes Dynamo in the temple. The aging crimefighter lets out a moan as he falls into unconsciousness. The pefectly aimed weapom richochets off of Dyanamo's head in the direction of Samson. To unsubscribe from this group, send an email to: Meta_Earth-unsubscribe@yahoogroups.com Shortcut URL to this page:http://www.yahoogroups.com/group/Meta_Earth Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ |
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From: Keith Harper <maxxlingo@mac.com>
Date: Thu Nov 1, 2001 10:36pm Subject: Recap:Turn 2.3 |
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The Captain grabs the tossed locator device and teleports
in a glow of shimmering light to the back of the auditorium. The press of the crowd is immediately upon him, He was damn lucky he hadn't teleported into someone. The psionic detector immediately begins beeping loudly. The Captain looks at it in the hopes of figuring it out. It looked simple enough. A small digital schematic on the view screen showed electronic dots that apparently represented the crowd in his immediate vicinity. One of the dots was blinking. The beeping of the dot corresponded with the beeping of the device. "That must be the psi", thinks the Captain and prepares to attack the sweat drenched man with bloodshot eyes the device indicates. Master Menagero, after tossing the device to the Captain charges past Samson on his way towards the Huntress and Americana. He feels his physique becoming more powerful, his muscles growing, a sense of power and invulnerability coursing through his veins. he takes the two women unaware and tackles them both the three of them falling to the ground. the Huntress and Americana both seem dazed by the attack, but are still conscious. "Excuse me, ladies, but you do not seem to ber yourselves today." Menagero states while picking up a woman in each hand. "My goodness, the power coursing through my veins is intoxicating. But no matter how euphoric this power boon is I must tend to the needs of my comrades-in-arms." Master Menagero aims for Kinetica and her captor, Shockwave. "Hark, dear Miss Kinetica, this should add some umph to your oomph, should it not." Using all of his raw power, Menagero hurls Americana at the entwined Kinetica and Shockwave while putting Huntress in a headlock. "I could get used to this, hehe." Other things he will do: Menagero looks around to see how his other teammates are fairing, especially Zena. He scans the floor to see if there are any trampled citizens in need of immediate help. DO a detailed power scan of the opponents in the vicinity. He asks the Captain if the psionic has been located. If I need a defense, I will absorb any attack with my tough body. "I belive I have found our quary," the Captain reports, "And I am moving to incapacitate him." The Captain the unleashing a stun blast at the man with the bloodshot eyes, and knowing that this may well end the danger The Captain 'PUSH'es himself in this action. [So I'm pushing my Stun Blast attack, I will also dodge any attack coming at me. If the man with the Bloodshot eyes dodges I'll get ready to shot at him again] Zena's Charkram bounces harmlessly off of Samson's head, who seems not to even notice it. It continues on it's intended path for Shockwave. Suddenly a large animated drawing of a weight with the words "100 tons" stenciled on the side appears above Samson's head. The weight falls down upon upon him, and he crumbles beneath the unexpected load. Verve can be heard snickering over the commlink. Blitz takes off running at a speed that he has never reached before, dodging in between peoples legs on his way towards the sealed doors. He ducks his shoulder and slams into it with all of his might. A thunderous boom is heard throughout the stadium as the door explode outward into the corridor and Blitz is thrown backwards from the impact. While flying backwards through the air, he manages to grab a nearby support column, where he comes to a stop. He is 20 feet above the crowd now, and he can see that his plan succeeded and the people now have a way out of the building. Apparently his attack caused some sort of backlash on Paladin since all of the doors in the building are now open. Kinetica adds more power to the forcefield surrounding her fists and punches Shockwave again. A solid roundhouse punch square in the nose. A look of astonishment comes over Shockwave's face as his nose begins to bleed. "Hey. " he says. "That hurt!" and grabs Kinetica up in a bearhug and begins to squeeze. Kinetica can feel her forcefield weakening in the behemoth's vice-like grip. [correct me if I'm wrong, but I don't think that your absorption would work against squeezing/constriction type attacks since it isn't kinetic, which to me implies some type of impact] That was stupid. She shouldn't have stayed so still in combat, should have devoted more energy to dodging and weaving. It was a typical rookie mistake, or was it? Maybe she wanted him to catch her, break her field, and injure her, perhaps even killing her. That would surely get the Feds off her back. How could they convict somebody that was gravely injured in service to her country? This was exciting. It had been difficult to find something that got her adrenaline running. Sky diving loses something to one who can fly on her own power, and even if she didn't, she was reasonable certain she could walk away from an impact with the ground relatively unarmed. One of these days she will have to test that theory. Anyways, she should keep her head out of the clouds. Her life was in danger, and despite her suicidal and self-drestructive tendancies, whatever survivalist instint Julia had kicked in. She concentrated on maintaining and strengthening her forcefield. If he wanted to crack her shell, she was not going to make it easy for him. Assuming that Kinetica is in trouble, Zena begins to move from her last location, catching her Chakram after it (hopefully) ricochets off of Shockwave's skull. She quickly replaces the weapon on her belt and moves in attempting to grab Shockwave at his neck (Stunning Touch power). she gets ready to dodge a possible attack from this foe if her attack fails or she is otherwise assaulted. Roughneck starts to fire his laser, but looses a clean shot when the crowd surges toward the now open doors. His computer brain again urges him to use it at full intensity to cut through the intervening "barriers". "Damn!" says Roughneck. He can't seem to get a clear shot no matter what he does. So, suspecting the fickle fates do not want him to shoot the mentalist, he leaps from his perch to land on whoever is in range. Dramatic Events Kinetica(1) Unstable ground Rookie Mistake Structural collapse Blitz(1) Natural disaster Worthlessness Cry forhelp Flight of Fancy Roughneck(1) Too many crises Misguided soul Uncontrolled power Zena(2) Team Unity Xenophobic Hysteria Retributive Strike Weapons Cache The Captain(1) Out of Control Something in the Sewewrs Strong Evidence Master Menagero(0) |
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From: Keith Harper <maxxlingo@mac.com>
Date: Thu Nov 1, 2001 10:43pm Subject: Re: [Meta_Earth] Recap:Turn 2.3 |
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[I forgot Blitz's post in the prior post] Keith Harper wrote: > The Captain grabs the tossed locator device and teleports in a glow of > shimmering light to the back of the auditorium. The press of the crowd > is immediately upon him, He was damn lucky he hadn't teleported into > someone. The psionic detector immediately begins beeping loudly. The > Captain looks at it in the hopes of figuring it out. It looked simple > enough. A small digital schematic on the view screen showed electronic > dots that apparently represented the crowd in his immediate vicinity. > One of the dots was blinking. The beeping of the dot corresponded with > the beeping of the device. "That must be the psi", thinks the Captain > and prepares to attack the sweat drenched man with bloodshot eyes the > device indicates. > > Master Menagero, after tossing the device to the Captain charges past > Samson on his way towards the Huntress and Americana. He feels his > physique becoming more powerful, his muscles growing, a sense of power > and invulnerability coursing through his veins. he takes the two women > unaware and tackles them both the three of them falling to the ground. > the Huntress and Americana both seem dazed by the attack, but are still > conscious. > > "Excuse me, ladies, but you do not seem to ber yourselves today." > Menagero states while picking up a woman in each hand. "My goodness, the > power coursing through my veins is intoxicating. But no matter how > euphoric this power boon is I must tend to the needs of my > comrades-in-arms." > > Master Menagero aims for Kinetica and her captor, Shockwave. "Hark, dear > Miss Kinetica, this should add some umph to your oomph, should it not." > Using all of his raw power, Menagero hurls Americana at the entwined > Kinetica and Shockwave while putting Huntress in a headlock. "I could > get used to this, hehe." > > Other things he will do: Menagero looks around to see how his other > teammates are fairing, especially Zena. He scans the floor to see if > there are any trampled citizens in need of immediate help. DO a detailed > power scan of the opponents in the vicinity. He asks the Captain if the > psionic has been located. If I need a defense, I will absorb any attack > with my tough body. > > "I belive I have found our quary," the Captain > reports, "And I am moving to incapacitate him." > > The Captain the unleashing a stun blast at the man > with the bloodshot eyes, and knowing that this may > well end the danger The Captain 'PUSH'es himself in > this action. > > [So I'm pushing my Stun Blast attack, I will also > dodge any attack coming at me. If the man with the > Bloodshot eyes dodges I'll get ready to shot at him > again] > > Zena's Charkram bounces harmlessly off of Samson's head, who seems not > to even notice it. It continues on it's intended path for Shockwave. > Suddenly a large animated drawing of a weight with the words "100 tons" > stenciled on the side appears above Samson's head. The weight falls down > upon upon him, and he crumbles beneath the unexpected load. Verve can be > heard snickering over the commlink. > > Blitz takes off running at a speed that he has never reached before, > dodging in between peoples legs on his way towards the sealed doors. He > ducks his shoulder and slams into it with all of his might. A thunderous > boom is heard throughout the stadium as the door explode outward into > the corridor and Blitz is thrown backwards from the impact. While flying > backwards through the air, he manages to grab a nearby support column, > where he comes to a stop. He is 20 feet above the crowd now, and he can > see that his plan succeeded and the people now have a way out of the > building. Apparently his attack caused some sort of backlash on Paladin > since all of the doors in the building are now open. "Holy battering ram! I can't believe I just pulled that off!" Blitz takes a moment to catch his breath and survey the situation. From his vantage point, he will spend his action to ASSESS the scene. He will keep a close eye on the Captain and his opponent. If the Captain needs help, Blitz Leaps down and attempts to Power Slam the bleary-eyed sweaty man. No, not the Captain, the other guy! Also, he's looking for anything else out of the ordinary, such as suspicious people, other baddies, funny-looking devices with digital counters, that sort of thing. He's worried that the Sweaty Psion may not be alone. > > > > Kinetica adds more power to the forcefield surrounding her fists and > punches Shockwave again. A solid roundhouse punch square in the nose. A > look of astonishment comes over Shockwave's face as his nose begins to > bleed. "Hey. " he says. "That hurt!" and grabs Kinetica up in a bearhug > and begins to squeeze. Kinetica can feel her forcefield weakening in > the behemoth's vice-like grip. [correct me if I'm wrong, but I don't > think that your absorption would work against squeezing/constriction > type attacks since it isn't kinetic, which to me implies some type of > impact] > > That was stupid. She shouldn't have stayed so still in combat, > should have devoted more energy to dodging and weaving. It was a > typical rookie mistake, or was it? Maybe she wanted him to catch > her, break her field, and injure her, perhaps even killing her. That > would surely get the Feds off her back. How could they convict > somebody that was gravely injured in service to her country? > > This was exciting. It had been difficult to find something that got > her adrenaline running. Sky diving loses something to one who can > fly on her own power, and even if she didn't, she was reasonable > certain she could walk away from an impact with the ground relatively > unarmed. One of these days she will have to test that theory. > > Anyways, she should keep her head out of the clouds. Her life was in > danger, and despite her suicidal and self-drestructive tendancies, > whatever survivalist instint Julia had kicked in. She concentrated > on maintaining and strengthening her forcefield. If he wanted to > crack her shell, she was not going to make it easy for him. > > Assuming that Kinetica is in trouble, Zena begins to move from her last > location, catching her Chakram after it (hopefully) ricochets off of > Shockwave's skull. She quickly replaces the weapon on her belt and moves > > in attempting to grab Shockwave at his neck (Stunning Touch power). she > gets ready to dodge a possible attack from this foe if her attack fails > or she is otherwise assaulted. > > Roughneck starts to fire his laser, but looses a clean shot when the > crowd surges toward the now open doors. His computer brain again urges > him to use it at full intensity to cut through the intervening > "barriers". > > "Damn!" says Roughneck. He can't seem to get a clear shot no matter > what he does. So, suspecting the fickle fates do not want him to > shoot the mentalist, he leaps from his perch to land on whoever is in > range. > > Dramatic Events > > Kinetica(1) > Unstable ground > Rookie Mistake > Structural collapse > > Blitz(1) > Natural disaster > Worthlessness > Cry forhelp > Flight of Fancy > > Roughneck(1) > Too many crises > Misguided soul > Uncontrolled power > > Zena(2) > Team Unity > Xenophobic Hysteria > Retributive Strike > Weapons Cache > > The Captain(1) > Out of Control > Something in the Sewewrs > Strong Evidence > > Master Menagero(0) > > To unsubscribe from this group, send an email to: > Meta_Earth-unsubscribe@yahoogroups.com > > Shortcut URL to this page:http://www.yahoogroups.com/group/Meta_Earth > > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ |
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From: Keith Harper <maxxlingo@mac.com>
Date: Sun Nov 4, 2001 4:40pm Subject: Recap: Turn 2.4 |
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Kinetica can feel the pressure on her ribs as Shockwave
squeezes even harder. Americana comes hurtling through the air and slams into Kinetica's forcefield, The kinetic energy of the impact is absorbed and redirected to her forcefield. Kinetica immediately feels the pressure of Shockwave's grip eases slightly. Americana slumps to the ground unconscious. Zena's chakram bounces off of Shockwave's head and returns to her grip, as she sprints forward to attack Shockwave bare handed. She grabs him around the neck and squeezes. It is like trying to choke a tree. Master Menagero puts the Huntress in a headlock and begins scanning the crowd and his opponents. The crowd is in a panic as they stampede toward the doors. He couldn't see anyone being trampled , but it would seem almost impossible for someone not to be in the massive human exodus. He scans his opponent's powers. Dynamo and Samson, unconscious--no good, Paladin--tech based no good, shockwave even more powerful than Samson, Huntress and Americana don't register apparently not being metas. Roughneck gives up on trying to hit the psion and jumps off the scaffolding onto Paladin, who was still dazed from the backlash of Blitz's maneuver. Paladin is taken unaware and he grunts loudly as the air is knocked out of him. The two of them fall to the floor from the impact. Roughneck suddenly finds it hard to breathe as a telekinetic noose begins constricting around his neck. Blitz is scanning the crowd. It is total mayhem. Everyone scrambling to escape from the danger of the superhuman battle taking place. He doesn't notice any suspicious looking characters in the crowd other than the psion, but it is very hard to tell in the chaos. He looks back to the Captain and prepares to assist if need be. The Captain blasts the psion with his phaser like attack, putting everything he's got into it. He strikes a dramatic Kirk-like stance as he does so, sweat beading on his forehead. The bleary eyed psion begins convulsing in what looks like an epileptic fit. He's frothing at the mouth, his eyes rolling back in his head, and shaking all over the floor. he passes out, face down on the ground. The Captain notices an odd looking metallic black node revealed at the bottom of the man's hairline,just at the base of the skull. When the psion passes out. all of SoF's opponents immediately come to their senses. Shockwave immediately releases Kinetica and Paladin releases Roughneck. the Huntress, still in a headlock says, "Let me go you dweeb!" to Master Menagero, "we were being mind-controlled." Master Menagero lets the Huntress go, "My apologies, but you must understand my need to keep you immobilized while under evil psionic influence." Menagero radios The Captain, "Could you please bring that psionic to me, ASAP. I believe Verve and I should be able to construnct a suitable device that call restrict his meta-human abilites." Master Menagero smiles as he looks around at the crowd of meta-humans, policemen, politicians and ordinary bystanders. The totality of the situation catches up to him. Master Menagero faints. Zena looks down upon the unconscious 'hero' and shrugs her shoulders. She sighs as she moves away from the crowd. The weight vanishes off of Samson, who appears none the worse for wear, though he still remains unconscious, and is replaced by an animated cage that surrounds the psion courtesy of Verve. The security forces begin to restore order and the crowd is quickly calmed as the fight ceases. The mayor comes back to the podium and orders that Paladin, Americana, Shockwave, Dynamo, Samson and the Huntress be placed under arrest. The police who had just been attacked by these heroes are all to happy to oblige. "You heard the man," says one of them to the Huntress, "You six are under arrest. You have the right to remain silent...etc. etc..." the Huntress begins to protest, but the cop cuts her off, "Tell it to the judge lady!" The Captain, seeing what is up, teleports himself and the unconsiouse psion to the stage next to the mayor. He will attempt to CHANGE THE MAYOR'S HEART about the manipulated heroes. [Change of Heart Dramatic event] "Mayor belay that order," says the Captain as he materializes. "These meta's wern't responsible for their actions. This man," motioning to the sleeping psion, "was responsible, he had control of thier minds. They were as much victim here as those they attacked. Some one was trying to turn the American Peopel aginst their greatest deffenders in this time of National Crisis. We must stand together, not fight amongst ourselves. We must all...hang...together or we...will...surely hang sepreatly." [Thats assuming they let me get that all out, if I'm interrupted I'll still try to point out the psion was the bad guy here] "What you say may well be true. " says the Mayor, "but it will have to proven in a court of law. No one...not even the Gaurdians are above the law. Take 'em away boys." The Huntress indicates to her comrades not to put up a fight. It would only make matters worse. The only battle they would be facing would be a legal one. As the police take the handcuffed heroes towatrds the back exit, Huntress looks at the psion and a look of shock comes over her face. "Omigod! That node! Not again. " she tries to move closer for a better look, but the police prevent her from doing so and keep leading her towards the exit. She frantically peers over the policemmen's heads and shouts out to SoF "Contact the Unknown Soldier at the Guardtower. Tell him about the node on that guys neck! Tell him you were hired by the Guardians under my authority. Also talk to Desmond Miller, CEO of Ultratech Industries. If that thing is what I think it is then we are all in a lot of trouble!" Keep it movin sister." says one of the cops as he moves her out of sight. Julia stays out of the way. She's in enough trouble with the law the way it is and isn't about to risk her neck for some goodie-two-shoes she just met Blitz speeds up to the front of the auditorium and resumes normal size. As the police lead the Guardians away, he looks around at his new teammates. He feels pretty good about the way things worked out. "We just may make a good team, before it's over! Nice work gang. Now, who's buyin' the first round?" Julia's ears perk up. Somebody knows how to speak her language. "I hate to rain on your parade Blitz, but this little caper is just getting started. " says Verve. " in case you hadn't noticed the wrong culprits have been arrrested. This guy, " indicating the psion, "is the bad guy--not the Guardians. And if we don't do something before this guy wakes up, we all may end up as a bunch of mind-controlled zomboids just like the Guardians were. We still don't even know who this guy is or if he was working for someone, whatever the answers are I'm guessing they aren't good, judging from Huntress' reaction when she saw this black thingamabob attached to the guys neck." Verve lights up a cigarette and pulls outr his cell phone. "I'm calling Ms. Chesterton to give her the 411. Someone try to wake up M&M and see if he can figure out anything about that gadget on psi-guy's neck." Verve wasn't used to giving orders, but his anxiety level was high. He had just been in combat and seen the very same supertheroes who had inspired him to become one, arrersted for crimes they weren't responsible for. Someone BIG was behinid all of this, he was sure of that. Not just some no name psi. Lone gunman? Yeah, Right. Julia looks towards him. "So, we'll prove it court. That's what they are for. Just because they were arrested, doesn't mean they'll be convicted. We won here today, so let's kick back and enjoy ourselves." "As much as I'd like to, now is not the time. We have to find out who was responsible for this. I'm sure the psion will be able to provide some answers, as well as the leads the Huntress gave us. We may have to split up." says Verve. Frank says nothing, but he looks at the box on the psi's neck and rubs the base of his own skull, feeling the familiar lump beneath scar tissue. His computer core. He wonders if the two are connected. Maybe this "Unknown Soldier" that Huntress mentioned can give Frank some answers. Zena kicks Menagero awake. "Huh? Wha' happened?" Master menagero looks around then stand up with a feeble wobble. OOC: What power do I have right now? I'll stand next to Zena I suppose. "I'm sorry about that. THe stress...SO, what transpired while I was unconscious?" After a breif update from Verve, Menagero responds, "Understood. If we could move this psionic assailant to my secret lab in Brooklyn Heights, I could start some research on him." Menagero moves forward to absorb the unconscious man's powers. "Or perhaps a more permanent action needs to be taken if he is that dangerous. . . "says Zena as she reaches for her chakram. It's obvious that there is no joke intended as she looks over the unconscious psionic. "Hold on there Zena. You can't kill peopel like that here. Don't worry, if he starts to come around I'll stun him again." says The Captain "Good Idea, Verve." Master Menagero says while leaning close to the unconscious villain. "Roughneck, since you have some familiarity with this Miller guy why don't you take Team A consisting of Zena and Verve to check it out. Meanwhile, Kinetica and The Captain can head back to my lab; we'll be team B. I have adapted this psionic's powers (let's call him Agent X for now) and will attempt to telepathically communicate with him under a controlled lab environment (NOT A MIND PROBE, mind you)" Menagero states while looking at Verve. He then shifts his gaze to Blitz, "And, Blitz, since you're the fastest one here, why don't you see if we can get a positive ID on this headstrong hoodlum. You may want to match it up with any recent escapees from Stronghold Prison. When you done, meet up at my lab." Menagero informs Blitz how to get there and about the secret basement elevator to his apartment. "That way," he continues, "If we find something, we can immediately report in to Team A at Ultratech, compare notes and get further then clumping up in one group." OOC: If we can proceed, Master Menagero will hold the psionic close while allowing Kinetica to fly them to is lab. I take it the Captain can teleport to the location on his own power. Once at the lab, I will strap the Agent X to my research table and begin...> "Sounds like a good plan. Lets make it so."says the Captain Kinetica grumbles something about being stuck with the lab rat and the Trekkie nut. We also need some people to talk with the Unknown Soldier at the Guardtower (the Guardian's base). They would definately have access to criminal records at the guardtower, assuming of course that the Soldier would allow it. So Blitz, why don't you try to get in contact with him, explain the sitiation and sse what he has to say about Agent X. Don't forget to mention that thing on his neck. " says Verve. He holds up a finger as he listens to Candace on the phoone, " Candace says, she'll get in contact with the Unknown Soldier by phone so that he will be expecting you." Dramatic Events Kinetica(1) Rescue Redemption Accidental Revelation Blitz(1) Blow for Freedom Hero Worship Explosion Blind Obediance Roughneck(1) Reckless Leap Rift Bigotry Zena(2) Compromising Information Aliens Exposed Adulation Glimmer of Compassion The Captain(1) The Press Arrives Change of Heart Huamnity Loss Master Menagero(0) |
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From: Keith Harper <maxxlingo@mac.com>
Date: Tue Nov 13, 2001 2:45am Subject: REcap:Turn 2.5 |
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In the blink of an eye and with a nod of his head to
Verve & Menagero, Blitz has left the building, but not before depositing two sloshy beers from the concession stand in the hands of Kinetica and Roughneck. He arrives at the Guardtower as Candice is finishing her conversation with the Unknown Soldier. *Knock knock* "Candygram!" The Unknown Soldier opens the door. "Don't get smart , kid. Nobody likes a smartass. " says the Unknown Soldier. The Soldier (who has been crimefighting since WWII, and now acts as a trainer and mentor for the Guardians), still cuts an impressive figure even at his advanced age. He is well over six feet tall. Big and barrel chested, like John Wayne. He is wearing black combat fatigues and his mask looks like an american flag that hangs loose in front of his face (Like Grifter's mask in the Wild Cats). "Well don't just stand there all day. The lady from SoF said you were on your way. It sounds like there's been some trouble. What's the situation?" "Thank you for receiving me and hopefully giving us a hand. It's an honor to meet you, sir. " [Blitz recounts the events at the Garden, finishing with Huntress's request to seek out Unknown Soldier. While talking to the legend, Blitz is professional and concise in his presentation and interaction. He realizes that the 'Soldier is not interested in having his time wasted.] "So, we're not quite sure what we've stumbled into, but we're working on it. Once we get to the bottom of the mind control situation, we'll be able to clear the Guardians of all charges. I get the feeling that this goes well beyond just ruining the Guardians' reputation and spoiling a social event. Do you have any ideas about what's going on, U.S.?" "This ain't good. We had a situation involving something like the device you described on the psions neck. I can't go into the details due to security reasons, but lets just say that the people responsible weren't from around here. If your teammates still have access to the device, I'd like to take a look at it, just to make sure we are talking about the same thing. As far as clearing the Guardians name, I'm not overly concerned about accomplishing that. There are court appointed telepaths who exist soley for this purpose...otherwise every criminal in America would be screaming 'I was mind-controlled'. They will be cleared I'm sure, but the will probably spend some time in the cooler until their trial date, unledd of course they can be bailed out. That is doubtful though considering the circumstances. What bothers me more is why someone went to the trouble of trying to discredit them and at the same time put them out of commission, at least temporarily. One of our former members had some pretty outlandish theories about matters such as this, but he's not an active meber anymore. We had something of a falling out. Blitz assumes that the Unknown Soldier is referring to Captain Marvel. The exact details of Marvel's departure were never made public, but speculation ran wild in the tabloids. Something to do with the bastard child of Captain Marvel and Pamela Anderson. Blitz knew that Marvel was being sued by Anderson's representatives for mental and physical trauma. Apparently Anderson had become pregant by Captain Marvel and experienced a hyper-accelerated pregnacy...taking only 9 hours, rather than 9 months. The physical trauma nearly killed her. This person's theory...and that is all it is mind you. We never had any sort of proof to verify this, was that events were being manipulated to turn the public agaunst metahumans. According to him ,superheroes are a natural target due to their high visibility. This is all being done to get metahumans out of the way, so that whoever is behind it all can unleah some world-domination scheme without any metahuman interference. There is more to it than that, but like I said it's just a theory. But like all conspiracy theories, if you start believing in them, you start seeing connections everywhere. " "Thanks for the details. I hope the implant that we have is completely different from what you are thinking of, but life doesn't usually work out that easily. Let's see if I can get us some transportation to Master Menagero's lair." Blitz calls Ms. Chesterton (or just uses his commlink, if it has a long enough range) to contact the Captain. If the Captain is available, he asks to have the Unknown Soldier & himself teleported to the psion. The commlinks are out of range, so Blitz puts in a call to Ms. Chesterton, who has been busily relaying messages back and forth between all of the different team members. I'm going to have to invest in some decent communication devices for the team she thinks as she transfers yet another message. In the meantime, he tells US about the current team of SoF and how he thinks they have what it takes for success. He's been in the trenches of tense situations as a paramedic and he's pretty astute when it comes to assessing the effectiveness of others. He asks if US has any advice for the group. "IF this turns out to be what you fear, we would gladly accept any advice or suggestions based on your experience. " "If it is what I fear , then I hope you newcomers aren't getting in over your heads. The hero business isn't all the glitz and glamor you see on TV and read in the hero magazines. More often than not, it is facing life or death situations with little or no thanks. But you have my word that I'll help out in any way I can." say s the Soldier. *********************************************** Meanwhile..... Kinetica chugs down her beer in one gulp and her body instantly cries out for more. "Give me that" she says to Roughneck, indicating his beer. "You need to lay off the sauce, kid" says the cyborg, "we've got a case to work on." Kinetica starts to retort, but bites her tongue. The sooner they got this over with the sooner she could go back home and get really trashed. "Whatever. Let's go.." she says, grabbing Master Menagero and the psion and flying off towards the exit. The Captain says, "Beam me up Scotty," and disappears in cascade of shimmering light. Soon they all arrive at Master Menagero's laboratory. the psion is strapped onto the research table and master menagero prepares to communicate telepathically with the psion. Master Menagero turns on his genetic origin scanning beam which hangs over the exam bed attached to a robotic arm. He wants to know whether this being is mutant or altered human. "Please, relax Captain, Kinetica. This beam will aid us in figuring out who this Agent X is. Oh, and we are in my super-physiological research lab, by the way. Captain, would you mind grabbing that double-pronged shaped device, with metallic tips and the blue and amber bleeping diode?" Menagero asks while touching his hands to Agent X's temples, "You will find it in the drawer marked implant extractors Z45-A next to the oblong blue database and under the locked security lid. You will need to punch in 6574-3434-0001 to access the secured lid. The Captain procedes to do as instructed, hopefully getting everthing right. [If anything goes wrong Captain will just ask MM to repeate himself] Thank you. Kinetica, since you are currently under the influence of alcohol, I'd prefer if you keep back from this sensitive equipment. Please, feel free to exit via the secret door. It will lead you to my living room wherein you may partake in watching television, crusing the Internet, listening to the radio, making yourself a cup of sobering coffee or avoiding scouring my abode for any trace of alcholic beverage since you will find none; I'm allergic (AH-CHOO!)." "One beer hardly can be called alcohol," mumbles Julia as she makes her way to the living room. She begins snooping around, seeing what dirt she can dig up on this guy. He's already ripping off the government, their must be something else he's involved in that is well...interesting." Kinetica begins snooping around the apartment. Apparently Rupert is a total bore. He has various magazine subscription to Omni, Science Digest, MetaGenics Quarterly, and Superhype!. His musical taste leaves something to be desired also...Yanni, David Tesh, and Enya..,,Bleech! Kinetica does find something very interresting in MM's bathroom. Specifiaclly in his medicine cabinet. Virtually every kind of prescription and non-prescription medication you could think of...apparently he is extremely sickly or a hypochondriac. Either way it is party time for Kinetca as she reaches for the pill bottles. Kinetica looks for anything marked codine or other types of pain killers. She finds a bottle of Tylonol5 with codeine in it. It is nearly full. It is her luck day. She helps herself to double the recommended dosage. Master Menegero smiles at the Captain, "I am going to do a little mind melding, eh, Cap? Once you have extractor Z45-A scan his implant and tell me what you find. A readout will pop up on the third monitor to the left along my viewcreen wall." Captain can turn left to see a wall with various size viewscreens and computer monitors. "Check, good luck MM." OOC: The extractor Z45-A (being a piece of neccessary equipment in my lab) has Computer Link 10 (Limit: Mengero's lab computers), Cybernetic Detection 10, Microscopic Detection 10, Mechanical Empathy 10 (that helps me figure out how this baby was constructed and how to turn it on and off.) Menegero proceeds with the telepathic contact while relying on the Captain to decipher the computer read-out. Mengero simply wants to contact this Agent X and begin conversing. As Master Menagero begins his teleptahic communication he is bombarded with a flash of images, apparently from the psions point of view. He is being chased through some back alleys by a group of men n paramilitary ooutfits with heavy weaponry. He takes a wrong turn and winds up in a culde sac. The men close in on him. He tries to lash out with his mind powers, but he reacts to slowly. Thousands of volts are sent coursing through his body by a taser gun. When he awakes he is in a laboratory. He feels something strange on the back of his neck. he touches it and a searing pain shots down his spinal column. The men in the lab coats and surgical masks explain that he now works for them, whether he likes it or not. If he tries to resist, more pain will follow. It will increase exponentially ultimately resulting in a complete nervous system burnout and death. They also explain that the device has increased his psionic abilities tenfold. He will need the extra power for his firt mission. That mission is what occured at the Garden. The Captain begins to scan the device, A lot of the readout he can't understnd, but apparently it is some sort behavior modification device that also functions as a psionic enhancer. The computer printout says that some of the technology is derivative of Ultratech schematics, though they have been heavily modified. Other parts of the design originate from the Department of Defense and still more cannot be identified. "Tragic. Truly tragic," Master Menagero states. Explaining the situation to the Captain, he quits the telepathic link, briefly glances at the entrie computer monitor read-out of his team mate's scan and fully understands the dire situation. He grabs a small hypodermic needle and sedates Agent X, whose name he learned to be (insert name gained through telpthic link here). "This will make sure he doesn't wake up for a few hours while I try and find a way to extract this amazing piece of technology." Sitting down at his computer console, Master Menagero states, "This is exactly the reason I am afraid to turn my technology over to the government. Some of the technology is derivative of Ultratech schematics, though they have been heavily modified. Other parts of the design originate from the Department of Defense and still more cannot be identified, probably another private firm or researcher like myself." Turning to the Captain, "Well, I think I found a way to get clear of my $10 million debt. Usually, I wouldn't resort to bribery but..it's not like their exactly saints you, you know. "But, first we need to take this information," Menagero transfers it to a secured encrypted CD ROM and puts it in a sturdy case. He then makes 10 copies., "and keep it out of government hands. Captain, I am sure you must have some place you can teleport these discs that would not be easily found. They will be our team's insurance when the hammer comes down on our little discovery. It may protect us from backlash from UltraTech or the government." Menagero heads to his telephone, "Menawhile, I'll contact Miss Chesterton and see what Team A or Blitz has discovered. I am eager to reports our findngs and compare notes." The Captain accepts the disks from Menagero, silently wondering from were he was going to hide this disks. His parent's house? His apartment? He doesn't actually have a starship at his comand after all... In the meantime he put the disks in his belt holster. ********************************************************* Verve, Roughneck, and Zena make their way to Ultratech industries in an animated muscle car that Verve sketched up, before leaving the Madison Square Garden. Verve blares the radio as the screech around corners and weave in and out of traffic. Zena feels carsick. Soon they arrive at Ultratech Industries. Though they do not have an appointment to see, Desmond Miller, his secretary informs them that he is working late and that he will make time to see them. About 15 minutes later, the secretary leads them into Miller's office. The handsome billionare, stands up from his desk with a smile and greets them, "Verve and Roughneck! Good to see you again. I never had a chance to thank you for your excellent work at capturing Spectre." He shakes their hands vigorously, then looks at Zena. " And just who is this lovely creature? I don't believe we have met. I'm Desmond Miller. He takes her hand and kisses it lightly. [Unless of course Zena doesn't allow him] "To what do I owe the pleasure of this surprise visit?" asks Miller. "Hello Desmond," says Frank. "You may have already heard about the scuffle down at the Garden this evening." If he hasn't, then Frank briefly fills him in. "Anyway, the device we found on the perp seems to have controlled his mind. Now, that wouldn't make me think of you for any particular reason, but it sure made Huntress think you could help out. As soon as she saw it, she told us to come and see you. "We haven't gotten a good look at the device yet, but some of our best lab boys are on it. I'm sure it won't take'em long to figure out all they can. From this end, though, can you tell us if your company or anyone who works here has dabbled in any of this of mind control technology? Barring that, can you figure why Huntress would think you might be helpful in this? I mean, she's one serious lady, she doesn't usually say things without a reason." Actually, Frank has never formally met Huntress, he is making this up based on what he has read in the Meta Enquirer. Frank is not really comfortable being the front man, but with the slightly anti-social Verve and the asocial Zena with him, he figures he is the best person to do the talking. Desmond Miller looks visibly shaken. He sits down in his chair and exhales loudly. "I was hoping all of those were destroyed. What I'm about to tell you is strictly off the record. Ever since I was a small child I have been incredibly good at all things technological, almost too good. It just comes naturally to me. ALso throughout my life I have been plagued by erratic blackouts that last for several hours. When I come around, I discover that I have either designed or constructed some amazing new technological marvel. A few months ago, I apparently created one of these devices, and it flew off under it's own power and attached itself to Shockwave of the Guardians. I was completely unaware that I had even created the device , as it flew off when I was still in my blackout stage. The security tapes here at Ultratech proved otherwise though. The Guardians let me off the hook, and I think they investigated the matter further, but I'm not sure what ever became of it. I can assure though that I have nothing to do with the goings on at the Garden tonight. Since the previous incident I have made a habit of immediately watching the security tapes whenever I experience a blackout. I have created nothing during one of my spells that can't be accounted for. " Zena watches the movements of Desmond Miller, not quite sure what to expect from the suave man. She is wary of an attack from him, seeing a possible connection between him and the psion. Frank, seeing Desmond's face drain of all color, offers him a chair. "Relax, we only thought you'd be able to help out 'cuzza what Huntress said. And it sounds like you can. If this device is really something similar to what you made, then someone musta gotten ahold of one of yours and copied it. "That could be a definaite possibility, but I thought the Guardians had destroyed it." Can you tell us how they work, or give us schematics to help our lab boys out? And can you tell us a little more about the last time these things got loose? I mean, I've sort of missed the news the last few years, been away. "I'm not really sure how it works. It just does. That is the problem with many of the devices I create, they can't be mass produced because I'm not even sure of the intricacies of their workings many times. It is more often a gut feeling of what to put where, than planning out any logical schematics or diagreams." "Was Shockeave the only one attacked by the devices? Who was behind all that? How did you find all this out, if you were passed out while you made it?" "The only one that I'm aware of was the one created by me. It flew off under it's own power and embedded itself in Shockwave's neck. I became awre of this when the Guardians traced the device back to me." Frank is definitely suspicious of this guy but hides it as best he can. Blackouts? Yeah, right. And Frank is not convinced that this guy doesn't have anything to do with Frank's own "problem." The best high tech company in the world sure sounds like a good candidate for whoever "created" Frank. Frank is covertly scanning the office, looking for security, recording devices, wires leading to a safe where top secret documents might be kept, etc. [Sorry for the string of questions, he would probably ask them one at a time, waiting for answers for each one before asking the next, but that doesn't work well in pbem, so just break'em up if he ansswers any of them. Thanks.] Frank thanks Desmond with a "We'll be in touch" and leaves with Zena and Verve. On the way out, he notices that Zena is taller than he is. A real beauty. When they are outside he speaks to her: "Well, what did you think of Mr. Desmond Miller? Do you think this is related?" "I don not know what to think, but I do not trust him. " "So, where exactly are you from anyway? And what was it you mentioned in Ms. Chesteron's office about your tribe being hurt?" Zena walks silently next to them for several moments, not sure if she wants to answer. Finally she gives in, "We have never felt the need to name our island, but some of the amazons who left to breed went to a nearby island they called Australia. There are several tribes on our island, all amazonian. I was the new leader of my tribe when a corporation approached us. I did not pay close enough attention to them, and do not recall their name. They wanted our island but would not tell us why. I refused and sent them away. I then went on a journey to a near by tribe to speak with them on the matter. When I arrived the tribe had been mercilessly slaughtered. Faering the worst I ran back through the jungle towards my own tribe. I was too late. They had already been slaughtered as well. I spent one of your weeks searching the island, but found no other living person. I knew that they had come from your island of America, so I took a hunting ship and headed here with Tolwynn and Tancreed. I have come for vengeance and do not wish to be stuck playing these games." |
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From: Keith Harper <maxxlingo@mac.com>
Date: Tue Nov 20, 2001 0:29am Subject: Recap:Turn 2.6 |
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Master Menagero contacts Ms. Chesterton and informs
her of the situation. She informs them that Blitz requests the Captain to teleport the Unknown Soldier and himself to the lab, so that the Unknown Soldier can have a look at the implant for himself. The Captain teleports away. He was aware of the location of the Guardtower (the Guardian's base) and figured it would probably take him a few 'ports to cover the distance. Master Menagero busies himself by looking over the devices schematics again to see if there was something he ahd missed. Meanwhile upstairs, Kinetica slumps back on the couch as the codeine kicks in. A small smile appearing upon her lips as the familiar numbing sensation overtakes her body. It was like an old familiar friend. She had missed it. She hers a sound coming from the front door, and sees the handle slowly turning. The door was locked , but someone was trying to get in. She stands to go look out of the peephole, but looses her balance and falls back onto the couch. Apparently her tolerance had gone down a bit since her incarceration. As she prepares to stand again, the door to the apartment is blasted off of it's hinges by the distinctive sound of a plasma rifle. As the smoke clears she sees, five men dressed in heavily armored battle fatigues with some impressive looking hardware storm into the apartment. One of them sticks a plasma rifle in her face. "Where is the psion, Freak?! We know he is here somewhere. If you cooperate, I promise to kill you quickly" The others fan out around the apartment, ransacking the place. Julia struggles to comprehend what's going on. She can make out some figure in the light--why was it so bright. She placed her hand up to block out the sunlight coming in from outside. Was that a gun in his head? The noise throbbed at her skull. What were they doing here? One way to find out... "Huh?" Julia managed to say. "Don't play stupid with me you damn gene-freak bitch!" screams the man pushing the business end of his rifle up against her forehead. Kinetica's forcefield shimmers slightly where the barrel makes contact with it. "Waste anymore of my time and your toast!" Julia winces at the sound of his words. "Please, not so loud." Was he threatening to kill her? Ha, what a joke. He'd be better off treatening to kill fly. Besides, it's not like he was going to be able to hurt her--not through her force field. At least, Julia thinks he can't. Best to play along for now, at least until her head clears. "Now, what do you want..." [I'll say that MM is able to hear the blast, but I'm not sure how you want to handle this] *************************************************************** Verve, Zena, and Roughneck head back to SoF headquarters and relay the info they gained from Desmond Miller to Ms. Chesterton. Zena is happy to be reunited with her animal companions again. Verve props himself up in the window seal and lights up a smoke. It was the first quiet moment they had had since being introduced to the new team. Just then the phone rings. Ms. Chesterton looks at the three of them and says urgently. "It's Menagero, they are under attack at his apartment!" "We're on our way", says Verve sketching up yet another sports car as they ride down in the express elevator. He notices that Zena has her pets with her and scraps the sports car drawing. It looked like they would be going in a truck. A big monster truck ...like Bigfoot. [It will probably take a few minutes for them to arrive. so the combat will already be underway, or done by the time they get there, but I figured Zena needed her animals] As they are riding down the elevator, Frank has an idea: "Hey, why don't we get the captain to transport us there?" he says to his companions in the elevator. He radios up to Ms. Chesterton and asks her if she can coordinate it. Frank is uneasy around the large carniverous animal (the tiger), but he can see tha Zena has control over it, or that it is at least not hungry. "Can I pet your tiger?" he asks Zena. A hundred dirty jokes fly through his mind, but he bites them back. "I've never even seen one, not in a zoo or anywhere. Think he'd (or is it a she? Frank checks for balls) mind?" "Lion. Tigers have stripes, and SHE just might mind. Ask her first." states Zena coldly. Frank feels a slight kinship with Zena. They had both been screwed by somebody, probably big tech companies. Or maybe loggers or someone searching for natural resources in Zena's case. Frank asks her, "Do you know why the company men wanted your land? Is there any gold or anything there that they might want? Whatever it was, they must have wanted it pretty bad to kill your family. And if we can find out what they were after, it might give us a clue as to who yer looking for." "No I don not know. . . . but I will." Frank notices that she's not much of a people person. Her answers are almost always short and to the point. The only form of passion she's displayed so far is anger except towards her animals which she seems to treat better than she has any of SoF. Frank feels like an idiot. Of COURSE that was a lion, not a tiger. But Zena's laconic manner doesn't bother him. He knows what it is like to be out of place--that's how he's felt since his return to the "real world" as a cyborg. As they are awaiting Ms. Chesterton's response about the Captain teleporting them to MM's hideout, Frank decides to take a chance. "Nice kitty," he says. Looking at Zena for any warning signs, he puts his hand on the lioness's head and scratches her ears. The fur is much thicker and softer than he had expected. . . . He looks at Verve and grins stupidly. [his mask is usually pulled back--like a hood-- while he is in the office.] ****************************************************************** The Captain, Blitz, and the Unknown Soldier reintegrate in Master Menagero's laboratory just as he hangs up the phone with Ms. Chesterton. [Master Menagero, still has the psions power unless he chooses to stand near one of the new arrivals.] Master Menagero sighs with great relief as the three heroes telport into the room. "This isn't good, boys! Captain, did you hide those CD's? If not, get out of here and spread them throughout 10 different locations now!!!! Blitz, US (nice to meet you by-the-way given the circumstances) please circle around and engage them from the front door of my apartment. I prefer to keep this lab secret. Meanwhile, I will do what Agent X does best!" The Captain teleports away to his own apartment to start hiding CD's. Menagero emulates the heightened powers of Agent X and attempts to mind control two of the assailants, forcing them to fire on the knees of their armored brethren. "You got it, MM!" Blitz speeds out through the secret entrance and then back up to the apartment's front door. He rushes into the living room and attempts to zip around the room and grab all the guns away from the troopers. He's counting on the element of surprise - he's running in unannounced through the open doorway. If this doesn't look feasable, then he'll grab as many guns as he can (even if it's just one) and then try to draw some of the troopers out of the apartment. As he's running around the room, a quip is obviously necessary. "I didn't know we were having guests for tea! I guess I didn't hear you boys knock when you tore down the door. Well as long as you're here, let me take these heavy guns for you. I'll just put them away while we have our tea. Kinetica, why don't you help these gentlemen get more comfortable." He will take any appropriated guns outside and stash them in the shrubs below. While he's running about like a ferret hopped up on speed, can he see where the troopers came from - whether they came from the street or from the rooftop? He's looking for an obvious trail and if they came from ground-level, any vehicles that look like theirs. Meanwhile, back in the elevator... Frank and Zena and Verve stand silently, looking up at the lights that indicate what floor they are on. They occasionally smile uncomfortably at one another, like strangers in an elevator often do. The elevator ride seems amazingly slow for some reason. [insert cheesy elevator music version of jeopardy theme!] DRAMATIC EVENTS Kinetica(1) Dramatic Entrance Goons Never say Die Blitz(1) Cunning Scheme Sacrifice Sudden Transformation Pyrrhic Victory Roughneck(1) Validation Ignored Mass Panic Zena(2) Change of heart Weapons Cache Retributive Strike Team Unity The Captain(1) Mastery Misguided Soull Too Many Crises Master Menagero(0) |
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From: Keith Harper <maxxlingo@mac.com>
Date: Mon Nov 26, 2001 4:36pm Subject: Recap:Turn 2.7 |
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Julia winces at the sound of his words. "Please, not
so loud." Was he threatening to kill her? Ha, what a joke. He'd be better off threatening to kill fly. Besides, it's not like he was going to be able to hurt her--not through her force field. At least, Julia thinks he can't. Best to play along for now, at least until her head clears. "Now, what do you want..." "I want to know were the psion is you Freak!" shouts the man. He fires off a round from his plasma rifle into the couch next to Kinetica's head as a warning shot. The superheated blast sears through the couch easily, leaving a smoldering half dollar size hole. Just then Blitz bursts into the room, grabbing tf the guns away from the two agents closest to the apartment door. As he bolts outside with them, stashing them in the shrubs he makes a quick recon of the area. it doesn't ;look like any of the goons followed him. He doesn't notice any suspicious looking automobiles outside, but he does hear the sound of a helicopter in the distance. He can't get a visual on it. Master Menagero and the Unknown Soldier burst into the apartment. Menagero tries to seize the mind of one of the agents, but fails to do so. There is some sort of interference from their armor. Menagero is perplexed after failing at his mind control action. "Listen up, team," Menagero states while looking through a black and white video screen into his living room., "These men are wearing somw sort of psi-shielded helmets. Blitz, get that gear off of them and onto your partners immediately. The rest of you restrain our assailants!" The Unknown Soldier trains his Desert Eagle handgun at the man standing over Kinetica. "Drop the rifle, Now!" For a second it looks as if the man is actually going to drop the weapon rather than disobey the Soldier, then at the last second he spins it toward the Soldier. Before the man can get a shot off from the plasma rifle, the Unknown Soldier opens fire. The Desert Eagle sounds like thunder in the confines of the apartment , and the plasma rifle goes spinning across the room having been shot out of the man's hands by the Soldier. Kinetica slams into the goon that was threatening her with her kinetic field, at least as best she can. She is still rather disoriented from the codeine. Zena, Roughneck, and Verve hear the gunshot just as the elevator doors open on the third floor of Master Menagero's apartment building Zena and her two companions begin to move slowly down the hallway. Zena unlatches her Chakram. She looks down to her best friend, "What do you smell?" Blitz runs back up to the apartment - he always uses the stairs, of course. He meets up with Verve, Roughneck, & Xena and gives them the headcount on the goons. (5 heavily armored men, 2 now unarmed - he doesn't know about the 3rd). He then speeds ahead of them and bursts into the living room. Having heard MM's exclamation, Blitz leaps at a goon that is still holding a plasma rifle and attempts to rip his helmet off. Roughneck moves off the elevator toward the sound of the conflict. [I am not familiar with MM's hideout, so I will leave it vague.] While he is moving there, he uses his EM vision to look for unusual things, like hidden enemies, transmitting devices, etc. [Are these guys in communication with ayone? I can "see" radio waves, and could detect a nearby transmitter even through walls since walls are pretty much transparent to RF....] He tries to be stealthy in his approach, but quick. As soon as he finds an enemy, he does the following: 1) if the enemy has NOT seen him, then he leaps forward and does a champions style movethrough (whatever that is in saga rules) (if these guys are armored, he does not pull his attack at all). 2) if the enemy has seen him, he uses his laser to disarm the guy at a distance. He will not use his laser if there is a danger of hurting innocents or teammates. He is careful not to let the laser kill his target, but he isn't afraid of wounding one of these guys. 2a) if he succeeds in disarming, he will do the same to another enemy. If he fails to disarm, and is presumably being shot at, he will take evasive moves (he doesnt waste any attacks on evading however--again, dont know the rules on that) and try to disarm the guy again with another laser pulse. [Note, I don't know if I have specified this, but his laser pulses are not visible, becasue it is higher frequency (and energy) than visible light. Even visible wavelength lasers are not normally visible except for when they strike and illuminate matter, but his is not even visible then--except maybe as a burn-hole.] The Captain teleports back to his place and begins stashing the CD's [To recap, there are 5 agents. Three of which are now unarmed (at least of their rifles) in the apartment] [Note to everyone: Joseph (the Captain) emailed my privately letting me know that he will be unable to post this week due to Thanksgiving break from school and not having an internet connection at home, so he will be unable to post. I'll post for him if need be, but since the Captain is stashing CD's right now that nay serve as a good in story reason for the lack of a post on Joseph's part I will also be on break starting Wednesday all the way through the week after New Year's, so I should be able to post a lot more than I have of late. 2 More days. woo hoo!] DRAMATIC EVENTS Kinetica(1) Mastery Team Unity Xenophobic Hysteria Blitz(1) Attraction of Attention Targrt of Opputunity Achilles heel Emergency Roughneck(1) Trancendence never say die sacrifice Zena(2) Change of heartLack of Soppurt help from above overload Costume damage The Captain(1) * * * Master Menagero(0) |
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From: Keith Harper <maxxlingo@mac.com>
Date: Sat Dec 1, 2001 5:39pm Subject: Recap: Turn 2.8 |
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Kinetica slams into the man standing over her (the
one who just had the gun shot out of his hand by the Unknown Soldier) he is sent flying backwards into Master Menagero's home entertainment center, sending sparks and glass everywhere. The CD player kicks on and "Dancing Queen" by Abba begins playing. Zena's lionness informs her that there are 5 men, other than her companions in the apartment. They have the stink of civilization and death about them. Blitz rushes into the apartment at superspeed and jumps upon one of the remaining goons with a gun. He grabs hold of the man's helmet and tries to yank it off, but it seems to be fastened on. A surge of electricity is sent coursing through his body as the intrusion countermeasures on the man's armor kicks in. Blitz falls to the floor his hands smoking from the shock (he is still conscious) Roughneck scans the area for energy transmissions. The 5 men are definitely connected by communication devices and are also in contact with an outside source. He rushes in and slams into a goon near the door. (this one had been previously disarmed by Blitz) the man flies across the room hitting a control panel on the far wall. A disco ball drops from the ceiling and colored lights begin pulsing to the beat of the Abba song. "I think I'm gonna puke," says Verve as he pulls out his sketchpad and begins scribbling away. The last (armed) agent touches a button on his armored forearm sending a blinding flash of light throughout the room. Blitz, the Unknown Soldier, Kinetica and Zena cannot see a thing after this. Roughneck's cybernetic eyes compensate for the sudden change in lighting and he is unaffected. Zena and verve are also spared since they were not yet in the apartment. Master Menagero is also safe from the effects safely hidden away in his laboratory. Blitz feels something like a net drop over him as he struggles to regain his feet. Roughneck sees that the agent that Blitz just attacked has dropped some sort of electromagnetic net over the pint sized speedster. "Ouch, that smarts! Don't touch these guys, they bite!" Blitz staggers around trying to get the net off and cover his ears at the same time! "It's bad enough that they're trying to kill us, but this music is torture! No offense, Menagero." Blitz isn't too concerned about the net at this point. Removing it won't help him avoid getting blown up. With MM's telepathic aid, he attempts to Leap at the goon that netted him, aiming to headbutt the guy under the chin. If on the other hand, the net won't allow him even that much freedom of movement, then he'll spend the turn trying to free himself, still making use of MM's "vision". In either case, he uses the 7D for the action. [Do you use the optional rule from RRGTE about discarding Doom cards for health?] The other two agents begin throwing what appears to be explosives with timers on them around the apartment. The Captain [assuming Joseph is back and can post] ports back into MM's lab just after these events unfold. ( 2 agents down. 3 still up, one of them armed with a plasma rifle, but as you can see there is more to their suits than just the guns.) Master Menagero does not like the way this is going for his new teammates. He orders Captain, "I hate to be pushy, you being the Captain and all, but I suggest you stay here. We may need to make a quick exit with Agent X." Noticing that Blitz, the Unknown Soldier, and Kinetica cannot see a thing after the light flash attack, Menagero focuses on their images in the view screen and will telepathically become their eyes to remove the blindness penalty. [6 (Willpower) and trump.] He speaks to his teammates, "This is Menagero telepathically contacting you so as to 'remove' your blindness. Pay careful attention since this is very taxing for me. Zena, quickly free Blitz. Blitz, quickly remove the two mysterious grenades that I am directing you to. Toss them out the open bathroom window. They should fall harmlessly into the courtyard pond. Unknown Soldier, I am downloading (for lack of a better term) the location of the last three goons. Have at them! Kinetica, pardon my French, BUT COULD YOU KINDLY GET YOUR ASS OFF OF MY CHERISHED ABBA COLLECTION!!!" "Huh? Heh, uh...don't look at...me. I didn't invite these jerk- offs." Roughneck sees that most of his teammates are blinded by the flash, while two of the enemy agents toss several small devices about the room. Frank's computer core instantly zeros in on the devices, magnifying them then classifying them. C4 explosives, with 438E class timed detonators. Frank has no idea what that means, but he knows that C4 is an explosive. These guys mean business. [O Great and Powerful GM, if these bombs are radio controlled, Frank can see it. I am assuming they are timers and not radio controlled, but if I am wrong, please say so.] Frank radios everyone, "Hey, these goons just tossed a buncha bombs around the room!" Kinetica hurls herself at where she last saw the man who fired the flare. Hopefully he's still there, but if not her force field will protect her. Hope MM has insurance... She will go through whatever she hits, walls, etc. so that she can get clear of the bombs. Frank levels his laser at the only enemy who still has a rifle and fires it, full blast (+5) [Keith, I am using the 9 Doom card]. He will then try to grab at least one of the devices and run to a window. He can't throw it out without knowing exactly what is outside. If he can see anything from the window he chooses (preferably not the front face of the building if he can help it) that should not be blown up (like people, for instance) then he looks at the timer to try and discern how much time is left. If it is about to detonate, he waits till literally the last second then throws it as high into the air as he can (out the window of course), away from all people and buildings. If there is enough time left on it, he tries to gather more of the devices before he throws any of them. If he sees a safe place to throw them, he does so. Zena hangs back just outside of the room with her chakram in hand. She decides to play for the defense this round. Zena observers the armored warriors trying to anticipate their actions. She readies herself for a dodge, but is also ready to attack. She motions for her lioness companion to attack the nearest unarmed enemy. [5 Agility to dodge, If I become involved in hand to hand combat I'll use my 5 Str to attack back. If I don't get into hand to hand combat then I'll use my attack to defend a blinded hero (or my lion - lion comes first) with my chakram. I'll use the other 5 Agility for that. If neither event occurs then I'll use my chakram to try and disarm the last armed soldier. Using the 5 Agil for the disarm. Depending on my replacement cards, I will use my highest non-doom and any edge cards I have for the ricochet to bring my chakram back to me (of course if I have an Agility card I'll use that)] The Captain, who just arrived on the scene after stashing the disks (at his apartment, his parnet's house, and his old High School) decides to follow Menagero's lead for now, till he gets a better grip on what is going on. (That is to say, the Captain is going to just stand around for now ready to teleport Menagero, Agent X, and himself at a moments notice. He will hold back like this until either a) it is time to teleport, b) some new attackers arrive on the scene and he is needed to fight, or c) Menagero's plan for acting as the eyes for the rest of the group fails and he needs to take on the goons) |
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From: Keith Harper <maxxlingo@mac.com>
Date: Fri Dec 7, 2001 5:22am Subject: [Fwd: Recap:Turn 2.9] |
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Date: Fri, 07 Dec 2001 05:16:11 -0500 Blitz struggles to get free of the net that has been placed over him, but he finds it to be futile. It seems the more he struggles the more entangled he becomes. he looks nervously at the bombs ticking away. Roughneck fires a laser blast at full intensity at the last armed goon. The laser punches a hole in the man's armor and he can be heard screaming in pain from underneath his helmet. Immediately after this, Kinetica, guided with help form MM, slams full force into the man. The two of them crash through the window. The man falls like a rag doll and lands in the swimming pool below. Kinetica is held aloft by her Kinetic Control, though now she can no longer "see" her surrooundings--she is still picking up the telepathic image of the interior of the apartment beamed to her by MM. On the positive side, the codeine seemed to be wearing off, or maybe that was a negative. [I used a 6 I for this attack, since you didn't specify] Kinetica tries to get her bearings, no longer able to see her position. Wasn't something supposed to explode? Her head was startinig to clear, but her vision was useless. Best to remain on her toes until it clears as well. [Total defensive until her vision clears or she can otherwise locate an enemy. Frank sees the man he shot fall, and looking like he might be dead. Frank leaps out the window after him into the pool (after waiting to see that he does not electrify the pool on contact). the two remaining goons make a beeline for the window in an effort to get out of the building before the bombs detonate. Zena's lioness takes one of them down just as he reaches the window, the beast is surprised by the electric shock that is delivered to her when she makes contact with the man's armor. Zena's chakram hits the other man in the back of the legs causing him to fall to the ground. Zena quickly rushes to her friend's side to ensure that she is alright. Tolwynn assures Zena that she is alright. "I was more of a surprise than anything else your highness. This new land is full of many strange new things, both intriguing and dangerous. " she growls softly. Poor kitty, Blitz thinks to himself, that had to hurt. "Damn these fibrous bonds! Can someone give me a hand with this net? I can't seem to get free and I didn't bring my R2-unit to cut the ropes." Blitz will continue to try to disentangle himself. [Using the 6I] If attacked, although the goons should have their hands full, he will dodge with the 3D, hoping to get a better card. A large animated Pac Man (courtsy of Verve) appears in the middle of the apartment and begins gobbling up the time bombs like power pills. After it eats the last one the Unknown Soldier picks it up and throws it out the window. It lands in the pool and a large explosion is heard along with the electronic sounds of the dying Pac Man. The Abba CD begins playing "The Winner takes it all" . A well placed shot by the Unknown Soldier's Desert Eagle puts an end to the musical hell they had all ben exposed to. A moment later Master Menagero is horrified to see his elderly 89 year old neighbor Mrs. Kravitz banging angrily on the broken down doorway to his apartment with her cane. "What in the name of Sam Hill is going on over here? What's all this racket? Where's Rupert? He knows he's not allowed to have any wild parties here. I'm calling the police." "Uh oh" thinks The Captain, "Menagero, would you like me to stun your neighebor? She will only suffer a minor headach on awakining?" Zikes!" Menagero exclaims, "I'll need a little inventiveness for this one." Menagero implants a telepathic illusion into Mrs. Kravitz mind so that she percieves Ed McMahon and the Publisher's Clearinghouse Prize Patrol having just knocked on her door and, finding the busybody not home, heading away down the rear stairway of Rupert's building. Like any Ed McMahon, drooling, aged fan, Rupert hopes this speeds the old coot away from the dangerous situation. ooc: Using my 2 W - And even though I know my event card is gone, you MUST admit that the event is totally appropriate in respect to my power feat - Fractured Reality |
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From: Keith Harper <maxxlingo@mac.com>
Date: Tue Dec 11, 2001 2:51am Subject: Recap:Turn 2.10 |
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Kinetica remains floating aloft, she "sees" the remaining
goons being taking out in the apartment, Roughneck diving after the agent she just attacked, followed shortly thereafter by the Pac-Man that swallowed all of the bombs, via, MM's telepathic projection, but when his nosy neighbor shows up, everything goes black again .[he can't maintain the link with the rest of the group, since he is performing another action on the neighbor] After a few moments, She realizes that her vision is coming back into focus now. The effects of the flash attack, seem to be receeding. [As well as everyone else who was blinded] Frank hauls the unconscious man out of the water just as the Pac Man falls into the pool and explodes. That was a close one he thinks as he begins stripping the armor off of the man. As he does so, Frank looks for anything that might be familiar to him- -symbols on the armor, anything. He is not totally broken of the idea that this whole thing could be linked to his own situation. The position of the device at the base of Agent x's skull could be coincidence, but Frank has to be sure. Frank feels at the base of the unconscious man's skull for such a device. He also scans to see if any of the attackers' armor suits are transmitting any longer. Frank doesn't feel anything at the base of the agent's skull [I assume you are talking about the agent you just pulled from the pool and not the psion] He doesn't notice any sort of transmissions coming from the armor that was worn by th eagents. Try as he might, he cannot find anything about the agents or their armor that reminds him of his past. Blitz finally frees himself of his bonds as Zena and Tolwynn stand guard over the two foes they incapacitated. Mrs. Kravitz, influenced by Master menagero's illusion quickly hobbles away after the non-existant prize van. "Mr. McMahhon!Mr. McMahon! Wait! Come back!" "I guess you don't need me to stun her now. " says the Captain. Verve quickly sketches up a temprary holding pin for their vanquished foes after they have been releived of their armor at Zena and Tolwynn's "request". "Who the hell are these guys?" wonders Verve aloud. "Judging from their demeanor and some of their armament, I'd put money on them being memebers of PURGE. PURGE is a small paramilitary group of anti-metahuman zeaots." says the Unknown Soldier. "How they got their hands on the implanted device you describe is a mystery. Speaking of which I still need to take a look at that. The rest of you keep on eye on the prisoners and see if you can learn anything from them until the authorities arrive. I'm sure they will be on there way shortly, regardless of Mrs. Kravitz or not." The Unknown Soldier returns back to Master Menagero's lab and examines the device implanted in the psion's neck. "This looks different than the devices the Guardian's encountered before. It looks similar, but not exactly the same. Almost as if modifications were made to the design. We need to find out where the hell PURGE got hold of this technology, what they are planning and where they are located. If they have more of these devices, then there is no telling what kind of damge they can cause." Police sirens can be heard in the distance, perhaps notified by Mrs. Kravitz or some other concertned citizen. ooc: MM is using the 3 D card to perform this action. MAster Menagero allows the team into his lab while he asks Blitz to bring one of the hi-tech troopers close to him and Agent X. After a good round of hyper-tension induced sneezing, he says, "Well, I hate to run around like a chicken with my head cut off so let's cut to the chase. Obviously, these goons had some way of tracking the device in our unconscious psion's neck. I will scavenge that frequency localizing tracking code from Goon X's head and then we can reverse triangulate their Base of Operation. I am tired of being jumped every which way we turn. I am sure you will all agree with me that it is time to take the offensive." Meneagero delves deep into the psyche of the captured Goon and asks, "Where is your base of operations and your band's leader? What is the tracking code for the device in the psion's neck?" Master Menagero can feel the man resisting his psionic probing, but he eventually cracks. "Our base of operations is a secrtet underground complex off of the 45th street subway terminal. I don't know anything about any tracking code. I'm a soldier not an engineer. We used equipment in our armor to track the homing device to this location." Then he defiantly adds, "I Menagero relays the information to his team mates. "Well, we've got quite the situation here. Agent X still needs our protection. We can't just leave him. I know that all of you are itching to get into the action, but a small band of us should stay here and protect this man. I think that Zena, Tolwynn, Tancreed and Kinetica (who is currently under-the-influence and is safer not mingling in a group battle) and I can hold the fort. I apologize, Zena, I realize that your blood boils for action but I hope you will not be angry at me for my suggestion." Menagero points to the Unknown Soldier, "You, no doubt, are the most qualified to lead this group right now, having the most familiarity with our assailants. Between Verve's ingenuity, Blitz's lightning fast speed, Roughneck's battle-savvy and the Captain's enterprising abilities you should all be more than a match for our enemies. And if anything ill shall befall the five of you, we can act as back-up." "I appreciate the compliment, "says the Soldier, "but this old war horse is far too old to be leading any battle charges into enemy terrotory. I'd only slow them down." indicating his right leg, which has a meachnanical brace around it due to injuries from battles fought long ago. Frank accompanies Soldier into the lab, saying, "I wanna see this thing under a microscope too." Though he won't know what he is looking at, some part of Frank's computer core may be triggered by seeing the technology. It is a stretch, but Frank is curious. "Soldier, we contacted Morris before we came here. He didn't seem to know anything about this particular device, but he turned white when we told him about it. Said you guys had investigated a similar thing a while back with an implant in Shockwave, the wrestler, but didn't elaborate. Care to enlighten us, since this obviously concerns us now?" Frank is trying to sound professional. The soldier is obviously a serious hero. But if he is holding information about Frank's past or this case, Frank wants to know. He looks at the desert eagle .50 caliber, easily the biggest pistol Frank has ever seen. The Unknown Soldier thinks long and hard about whether to tell these rookie heroes the whole story. They were involved now and not telling them what they might be up against could jeopardize their mission as well as the safety of the Huntress and the other heroes that had been taken into custody. "What I'm about to tell you is classified info. Since you were hired by the Huntress I needen't remind you that it is priveledged information protected by client confidentiality laws. So to answer your question, yes, we have encounted these things before, or at least similar looking ones. The ones we encountered were used by an alien race called the Xargothians, to mind control Shockwave and other metahumans, as well as an entire secret military compound in Area 51. The Guardians were able to eventually free then all of their servitude by destroying the Xargothian spaceship that was transmitting the commands. Captain Marvel (a former Guardian) had a conspiracy theory that the xargothians were secretly manipulating events to turn the public against metahumans. according to his theory, once the metahumans were taken out of the picture by fear and hatred driven humans, then the Xargothians coould invade earth without having to deal with any superhuman threats to their invasion. I don't know if Captain Marvel's story is true or not, but the Xargothians do exist and they were trying to manipulate things here on Earth. So that begs the question of how did PURGE come by these devices? As I said, they are similar to the oines we encountered before, but not as "alien" looking for lack of a better term. PURGE could be in cohorts with the Xargothians, which I doubt, if they hate metahumans for being different then I can't imagine them working with extraterrestrails, or maybe they somehow got their hands on some of the older implants and modified them. Whose to say? " "One thing I do know is these things are fairly easy to detach." he says as he yanks the implanted device out of the psions neck. It comes out with a sickening wet suction sound and the unconscis psion moans in his sleep. There is about an inch long metal spike on the underside of the device (now covered in blood), that apparently kept the device imbedded in the psion's neck. "nasty little buggers" Frank laughs at the "enterprise" joke (being a sci-fi fan), trying to stifle his humor. He straightens his face, and says, "Shouldn't we call CAPE or the police or somebody? I mean, if this is a base for these guys, they probably have lots more of these armored guards, and who knows what else. No telling how many will be there. If we don't want them running out past us like a buncha rats from a sinking ship, we might could use some backup. Those CAPE guys usually show up pretty fast, and the people at that base prob'ly know we captured their men, and they also gotta know we have their telepath. It ain't a stretch to think we maybe found out where they are. They could be evacuating right now for all we know, or planning to detonate a nuke!" Frank realizes he sounds paranoid. "Not that I'm afraid or anything," he quickly adds, "but they did almost blow this place up. (By the way, thanks Verve and Soldier, you saved us all.) Anyway, it just seems to me we oughtta get some help. This ain't yer average bankrobber we're after here. Won't the super-cops wanna know what we've found out?" "Yes, CAPE should be notified. They are excellent at this sort of thing and have no problen working with superheroes such as yourselves. Generally they act as backup for superhuman teams in situations such as this, taking people into custody, and allowing the hero teams to handle the larger threats. I can contact them if you need me to and explain the situation. Now that I've removed the implant from the psion, they won't be able to track him, just the device. My advice is that this man be taken to a hospital, I can keep the implant with me at the Guardtower for further study. I'm not worried about them attacking the Guardtower, we've got some of the best defenses money can buy. But I do think that all of you need to be involved in the assault on the PURGE compund. You have no idea what you will be facing and there is strength in numbers. I can maintain radio contact with you if need be with this." he says pulling out a Guardian issue comm-link. "That all makes sense to me," Menagero agrees. "Well, then, we'll be doing this as our first officiial team strike. Well, Supers of Fortune, Let's Go Earn Our Pay!" Menagero walks out of the lab and grabs his keys off of the key ring. "We can take my caravan if you like." "Shotgun!" Blitz has just finished cleaning the scorch marks off of his gloves and considers asking Unknown Soldier if, along with the commlink, maybe they can borrow his Desert Eagles. Thinking better of such a suicidal question, he looks over his companions and says, "I agree, I don't want to wait for another attack from those walking defibrilators [he's a paramedic, remember]. Let's take this trouble home to it's mama!" As he heads for the Menagero Mobile, he realizes that he doesn't feel as confident as he tried to sound. The Captain pulls out his microrecorder as he follows Blitz and Menagero to the door, "Captain's Log, We have recived our first mission. It will...be...dangerous, but the fate...of many lives may...lay in our hands and deppend on our...actions. May we serve equal to the task." |
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From: Keith Harper <maxxlingo@mac.com>
Date: Tue Dec 18, 2001 5:19am Subject: Recap: Turn 2.11 |
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Verve stays behind to contain the PURGE agents until
the authorities can arrive. The Unknown Soldier says that he will contact CAPE and explain the situation. He will also be in radio contact with the SOF team by commlink if they need asssitance. The others all pile into Master Menagero's van and head out for the subway terminal the PURGE agent indicated. It takes them awhile of fighting traffic, and they arrive about a half an hour later. CAPE has already arrived on the scene and closed down the subway tunnel as well as clearing the area of civilians. They meet a CAPE officer who identifies himself as Sgt. Hawkins. "We've been waiting on you. So far we haven't seen anything unusual. My guess is there is some sort of secret entryway into the PURGE base, but so far we haven't been able to locate it. Any suggestions from you hero types?" Frank looks at the building we suspect them to be in, trying to detect any transmissions coming from it--indicating that PURGE might still be inside and active. If there are signals coming from the base, Frank says, "Looks like somebody is transmitting from inside, we just need to figure out how to get in." If there are no signals coming from inside, he says, "I don't see any radio communications coming from the building. They are either gone or maintaining radio silence." Frank will then suggest, "Why don't some of us try the tunnel to find an entrance. Hey Zena, think your tiger can track the scent of those agents? Maybe she can find a way in. If there are no objections, I'll go down into the tunnel. I can see in the dark. Who's with me?" Frank intends to look for an entrance to the hideout in the subway tunnel. He uses his IR vision to see by if it is too dark. He periodically scans the whole EM spectrum to see what else he can see, particularly radio frequency (to see communication signals). Zena grumbles under her breath as Frank once again calls her lioness a tiger. "Perhaps Tolwynn can be of assistance." says Zena as she kneels doen by her female companion, "Tolwynn, do you think you can find the scent of those armored men?" "My nose is still tingling from the shock I took, but I can try. . . " responds Tolwynn as she begins sniffing around. [7 Str Card for Tolwynn's tracking] Kinetica shakes the last of the codine off. "So, uh, what's going on?" After some sniffing around the tracks at the subway termiinal, Tolwynn locates a familiar scent. "The enemy is this way. " she says to Zena, heading into the darkened subway tunnel. About 100 yards down the track she stops and puts her front paw against the side of the tunnel. "The trail ends here." [ Replacement card: 5W (-) Humanity Loss] Roughneck scans the EM frequency of the area and can see a variety of differnt patterns that seem out of place in comparison to the rest of the tunnel. This was no doubt the hideden entrance the PURGE agent had indicated. Now they just had to figure out how to get into the place. Frank intensifies his EM vision, using his microscopic vision as well, looking very closely at the area Tolwynn pawed. He is trying to see the magnetic fields of any circuitry located within the wall itself--mechanisms that control a door, or wires bringing power to a locking mechanism, or servos used to open the door automatically, things like that. [Electric current produces a magnetic field, so he could detect the circuitry if his vision is intense enough. Up to you, O GM of Power. Frank does have microscopic and telescopic vision, right?] If he is successful, he will tell the others, "This is definitely the entrance, I can see the controlling circuitry." If he can determine, from the position of the control circuitry, where the door's edges are, then he will use his laser (max power) to cut through any locks or hinges, ready to kick the door in. "Get ready," says Roughneck. Blitz hangs back, waiting for the entrance to be found. He can't shake the uneasy feeling he's had since leaving Menagero's lair. He's never liked the subway, for some reason. It's a panic reaction, the way some people feel about roller coasters or motorcycles, although he's never been bothered by either of those. He gathers his courage and puts the queasiness out of his mind. "We're going into the dragon's lair, and it probably knows we're here by now. We should stay in contact and stay alert once we're in." Once entrance has been gained, Blitz shrinks down, powering up his hyperspeed, and heads into the base with his companions. Menagero thinks to himself that it would be better to be Blitz right now in case someone is going to jump them. Sidesteeping away from Zena, MM takes on Blitz speed and miniture size and takes the point with him going into the secret entrance. The Captain speaks up, "Roughneck, I don't suppose your scanners could tell you if their is an open area on the other side of this wall. If there is I could attempt a beam in and see if I could open the door from there." Frank is able to see an outline of a door approximately 10'by 10' created by the magnetic locking devices that seal the door shut. It appears that the whole door moves either outward or inward, no visible hinges. As the group stands around trying to figure out a way to get in, two large metallic plates jetison up out of the ground on either side of them. The plates completely seal them off from the rest of the tunnel, effectively trapping the group between the plates, the secret door in front of them, and the subway tunnel wall behind them. They reach all the way from the floor to the sealing. A second later a loud metallic rumbling can be heard as the secret door starts to slowly push towrds them. There is no gap beteen the metal plates and the secret door. If something isn't done quickly, they will all be smashed into jelly against the subway wall behind them. "Oh great, the subway just got even smaller! Captain, do you think you can beam us out of this trash compactor?" Blitz shrinks so that he can take up less room. Other than that, there's not much he can do at the moment. Frank is standing looking at the door as it begins to grind toward him. Using his EM vision, he immediately tries to find a wire or power connector (or any other working part of the crusher/door that his laser can reach). I play the card you just gave me, 7A "Rescue." I am using a dramatic event, the one listed on that card. If you allow the dramatic event, here it is: Frank's EM vision picks a current near the right side of the door, what he suspects is a control cable or a power cable for the door's servos. He aims his laser at full power (+5) and begins drilling a hole straight through the brick at the cable. "I'm trying to drill through to the door's power cable! Somebody come up with another plan in case this doesn't work!" he says to the others. [If this is utterly not possible, like there is no power cable for him to even see, then I will repost at your request. By the way, does Menagero lets out a feminine scream when the doors appear. Embarassed as his outburst, he tries to regain some of his dignity, "Verve, perhaps whipping up an invulnerable brace would be appropriate right now. Blitx, perhaps you an I can superspeed vibrate the doors off of the hinges here once we shrink down. [Menagero uses his A5 card and trump] Captain, if you would be so kind to transport through the door and implement a second way to rescue us." Menagero shrinks down with a "WHOOPIE!", places his hands on the door and begins to shake violently. "I don't think i can do that, MM, but see what you can do." [I don't have the cards to be attempting a new stunt!] "Verve ain't here, brainiac," chides Kinetica. Kinetica will try to use herself (and her forcefield) to brace the doors. Frank's laser punches a hole through the door ands shorts out some circuity on the other side of the door. The steel plates return to their housings in the floor freeing the team. The secrtet door is still extended, but no longer moving forward. This allows them entrance into the compound. AS they look into it they can see that behind the secrte door is an antechamber about 10 feet by 10 feet long that leads to a steel plated door with what appears to be several identification devices (retinal scanners, palm devices, etc) to allow entrance through the door. Franks danger sense is going off as it has been since they entered the subway tunnel. He wishes he could turn it off, it was a loud beeping in his head like an incessant alarm clock. [Replacement card for Frank: 5I (+) Redemption] [For future reerence when using dramatic events try to use the actual wording of the event in you post. For example, "In an attempt to RESCUE, the team, Frank etc, etc."] "Hey everboddy, somethin ain't right here. Look out for traps in this room." Frank tries to use his EM vision, coupled with danger sense, to detect any potential traps. [I play the 5I card I just got (trump for perception?).] He does not enter the room just yet, until he sees all he can see from the doorway. Strangely, Frank feels like he is in his element. This is impossible, since Frank's only possible element would be on an offshore oil rig. Another thought comes to his mind: Maybe he was made to do this kind of thing--infiltration, get past security, that kind of thing. His makers had certainly equiped him for such actions. Does my computer core tell me anything? Any of this familiar? |
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From: Keith Harper <maxxlingo@mac.com>
Date: Sat Jan 5, 2002 1:54am Subject: Recap:Turn 2.12 |
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Subject: Turn: 2.12 As the team searches for possible traps in the antechamber a computerized voice voice comes over a loud speaker, "COMPOUND DESTRUCTION INITIATIVE ENGAGED...10....9....8....7....6...." "I take it THAT is a bad thing. . . ." mutters Zena as she crosses her arms. Tolwynn roars. OOC:I need to have Menagero do a check for what super powers are in a one-mile radius. USe his 5S card to do this check. Menagero says, "Team, I think it best we get out of here." Menagero jumps into Kinetica arms, assuming her powers while clinging to her. [Kinetica] "Just watch where you stick those hands of yours." Kinetica flies out of there top speed. "I agree," says Frank. "Let's bolt. Everybody, OUT!" Frank will leave via the tunnel. If anyone from the group needs help for some reason, he will help them. He is the last one out (since he was the farthest into the compound). Blitz doesn't need a clue to hit him over the head more than once. He makes sure everyone else is able to get out (there's always someone who gets their foot stuck in a rabbit hole or sleeve stuck in the door) and then speeds out at the last second. Zena and her two animal companions do their best to keep up with the others and escape in time. The heroes all manage to escape the subway tunnel just as the PURGE compound self distracts. It feels like an Earthquake beneath their feet as the underground base is destroyed by explosive charges. It would seem that PURGE was indeed aware of SOF learning the location of their compound and set a trap for them. No PURGE members were spotted by CAPE or SoF. Though they didn't gain entry into the compound the heroes accomplished what they were hired by the Huntress to do. They found out who was responsible for framing the Guardians and collected enough proof (the psion and the captured PURGE agents) to successfully get them cleared in a court of law. PURGE, would no doubt, rear its ugly head again in the future. Until then, this little caper is closed and the SOF members are given a much deserved break as well as their pay of their first successful mission. |